Courier

The courier's handbook

Welcome to the planetA tiny town, a bag of letters, and a game that lives on Robinhood Chain.

Courier World is a little planet you can walk all the way round. You're its courier: pick up letters at the post office, find the right doors, and chat with the people who live there. Behind the town is an on-chain economy: 3,333 Courier NFTs work out of player-run post offices and earn $STAMP, which trades in a Uniswap pool.

Walking about is free and needs nothing but a browser. A wallet on Robinhood Chain lets you play as your own couriers, run a post office and earn.

PlayingDeliver letters, explore, find the golden stamps.

ToKeyboardPhone
Walk / runW A S D or arrows, hold Shift to runThe stick (push it all the way to run)
JumpSpaceJump button
Talk or waveEHi button
Look aroundDrag; scroll to zoomDrag the world
Post office panelPPost office button
Music / soundsM / N♪ and speaker buttons

Deliveries

You start with three letters. The arrow at the top points to the nearest address, and an envelope floats over its door. Walk up to the door to deliver. When the bag is empty, head back to the post office for more.

Places

Main Street
The post office, houses and shops, and a footbridge over the road.
Seaside
A sandy bay with a lighthouse, a pier and bridges. Wade in, or jump off and swim.
Falls Hill
Waterfalls, a pond, a river to the sea, and stairs up to a hilltop shrine.
Whispering Woods
Tall trees, mushrooms, fireflies at night and a ranger's cabin.
Old Works
Red tanks, pipes, a smoking chimney and a catwalk you can climb.
Neon District
Towers in neon, a hologram plaza, hover cars, a ramen stall and a rocket bound for Mars. Best after dark.

Golden stamps

Twenty-four golden stamps are hidden round the planet. Some float at arm's height, some only a jump reaches, and a few sit up high: on the hill, the pier, the catwalk and the footbridge. Your count shows in the top bar.

Days pass every 12 minutes, showers roll over now and then, and the town's people wave, chat and go about their day.

Couriers3,333 NFTs with fully on-chain art.

Every courier has a look and a ride, fixed at the reveal by a secret committed before the mint, so nobody could snipe the rare ones. The art is drawn on-chain as a postage stamp: its value shows the courier's delivery power, a badge shows its level, and an ON DUTY postmark appears while it works. Log in with a wallet that holds couriers and you play as one.

RideChanceDelivery powerRoutes used
On Foot45%1001
Skateboard25%1601
Bicycle17%2602
Moped9%4503
Paper Plane4%8004

The mint is over. Couriers trade on OpenSea, with a 5% royalty on sales. A courier on duty can't be transferred until you take it off duty.

Courier Skins999 limited outfits and rides to wear in the game.

Skins change how you look, to you and to every player around you. They never change what you earn: $STAMP only comes from couriers on duty at post offices. Mint them in the Post office panel, then press Wear on one you own.

RarityDesignsHow many
CommonNight Rider, Chef, Pirate, Gardener, Neon Scooter600
RareAstronaut, Samurai Postman, Robot Courier, Ninja, Hoverboard, Neon Bike320
LegendaryGolden Courier, Hologram Courier, Moonwedge supercar (Gold, Rosso, Neon)79

Post officesPut couriers to work and collect $STAMP.

Open a post office for 0.005 ETH. It comes with a trainee courier (60 power) who starts work straight away, so you can earn before you own an NFT. Put your own couriers on duty to add their power. Each office has a number of desks (couriers on duty at once) and routes; faster rides use more routes.

TierDesksRoutesUpgrade cost
Kiosk23included
Branch47100 $STAMP
Depot614400 $STAMP
Hub9241,500 $STAMP
HQ12405,000 $STAMP

Upgrades go one tier at a time, with a 24-hour wait between them. Collect your $STAMP whenever you like from the post office panel.

Invite friends: when someone opens an office with your invite, you get 2.5% of what their office collects (taken from their share).

LevelsTrain a courier for more power.

Couriers go from level 1 to 10. Each level adds +12% to its base power, so a level 10 courier has 2.08× the power it started with. Training costs 25 × level² $STAMP, and levels stay with the NFT if it changes hands.

Level1→22→33→44→55→66→77→88→99→10
$STAMP251002254006259001,2251,6002,025

From level 1 to 10 costs 7,125 $STAMP in all.

$STAMPThe town's token: 21 million, ever.

Supply
21,000,000 cap. 2.1M opened the trading pool; the other 18.9M are earned by post offices.
Emissions
2.25 $STAMP every block (one every 1.1 s, about 176,700 a day), shared by delivery power.
Halvings
The reward halves every 4.2M blocks, about every 53.5 days, landing exactly on 21M.
Spending
Of $STAMP spent in the game (upgrades, training), 75% is burned and 25% goes to the treasury.

Your share of each block's reward is your offices' delivery power over everyone's.

TradingBuy and sell $STAMP right in the game.

Nothing here is financial advice. Tokens can lose value; only trade what you're happy to lose.

SafetyNobody holds the keys.

ContractsRobinhood Chain (chain ID 4663).